Would you still love me if 
I  was a voxel in a prototype of 
a Game Design student?






Go on a journey to help two shapes navigate the challenges and insecurities of a newly formed relationship.
Discover their story and help  them finding closer to each other.


 








plattform:

Windows PC

Tools used:

Unity
soundsnap.com


Year:

Winter, 2023






Overview



“Would you still love me if I was a voxel in a prototype of a Game Design student” is a 2D third-person game. The project was part of a school assignment, which required using a retro game as inspiration for mechanics, building only with basic shapes in Unity, and focusing on the theme of navigating uncertainties.


Project Design Goals



Using mechanics as a metaphor to tell 
      a relatable story
Triggering emotions in the players

Outlook



Creating more storylines
Improving the gameplay and game feel
Increasing the scope





 Link to download:

 







Gameplay Video